Triumph & Technology Won by Mutants & Magic You’re no zero.
You’re a wasteland wanderer: a mutant, a seeker, a robot-killer, a stoic shaman guarding forgotten ancient sciences. You seek triumph and technology, winning it with mutations and magic, soaked in the radiation and quantum fields of the mutated, the savage, the semi-sentient, and the artificially intelligent. There are treasures to be won in the taboo lands and ruins, and you shall have them. Return to the glory days of science fiction gaming with the Mutant Crawl Classics Role Playing Game. Adventure like it’s 1978 again, with modern rules grounded in the origins of post-apocalyptic role playing. Fast play, a mysterious future, and 100% compatibility with the DCC RPG system await you — just activate your artifact…
You will begin with one level zero hunter or gatherer. They are weak, they are feeble, and they are expendable. You and the other players will have to face trial after trial in order to survive. You get killed? No big deal. You leave the table and go to the end of the line of other players with a fresh level 0 in hand and simply wait your turn for another chance at the grinder. You will get a stamp for every challenge your character survives.
At the end of the module, the player with the most stamps on a character wins! Prizes! Glory! Loud Noises! Sign up now!
Tournament: Competitive session with prizes Content: Adventure violence